Overview
Forgery is a story of a down-on-her-luck art forger named Tempest, who receives a new commission to recreate a painting that they discover is cursed over time. It is a solo tabletop roleplaying game where the player (you) will be coloring in a paint-by-numbers image. The colors that you choose determine the outcome to the story.
The game comes in a ~125-150 page book that has 26 chapters that you will go through in a choose-your-own-path style of play. As you choose from the options provided, you will fill in noted parts of the picture with colors of your choice.
If you feel conflicted over some of the options provided, you may roll 1D6 to determine which option you go with.
For example:
Take the image that you are coloring. As you paint, what are you reminded of?
- On a 1-2: Blistering your egg yolk during brunch, reminding you of an episode of Dr. Pimple Popper.
Color in the spaces labeled 1 with warm colors (red, orange, yellow) - On a 3-4: The texture of the toast you grated between your teeth at brunch. It was burnt and overpriced.
Color in the spaces labeled 1 with cool colors (blue, purple, green) - On a 5-6: Your sister lecturing you about getting a “real job” again. At least she paid for brunch.
Color in the spaces labeled 1 with neutral colors (black, white, gray, brown, beige)